using System;

namespace Minesweeper.Campsite
{
    public class Computer : InteractiveObject
    {
        public Seat seat;

        public override bool Interact(CampsitePlayer player)
        {
            

            return true;
        }
        
        protected override bool InteractableInternal(CampsitePlayer player)
        {
            return player.SittingObject == seat;
        }
    }
}